uCalc API Version: 2.1.3-preview.2 Released: 6/16/2026

Warning

uCalc API Preview Release Notice:The documentation describes the intended behavior of the API. The current preview build contains incomplete features, unoptimized performance, and is subject to breaking changes.

ValueInt32(int32)

Method

Product: 

Fast Math Parser

Class: 

Item

Sets the value of a 32-bit integer variable.

Syntax

ValueInt32(int32)

Parameters

value
int32
The 32-bit integer value to assign to the variable.

Return

void

This method does not return a value.

Remarks

📝 Setting Integer Values Programmatically

The ValueInt32 method provides a direct and type-safe way to set the value of a uCalc variable that holds a 32-bit integer. It is the most common setter for variables defined as Int or Int32.

⚙️ Core Usage

This method is used after a variable has been created with a method like DefineVariable. It allows the host application to update the variable's state before an expression is evaluated.

// 1. Define an integer variablevar myCounter = uc.DefineVariable("myCounter As Int");// 2. Set its value using ValueInt32myCounter.ValueInt32(100);// 3. Use it in an expressionConsole.WriteLine(uc.EvalStr("myCounter * 2")); // Outputs: 200

This method handles both signed (Int32) and unsigned (Int32u) variables correctly. When setting an unsigned variable, the bit pattern is preserved. For example, setting an Int32u variable to -1 will result in the value 4294967295.

🆚 Comparative Analysis: Performance and Approach

There are three primary ways to manage variable values in uCalc, each with different performance characteristics.

  1. ValueInt32 (Type-Safe Setter - Recommended)

    • Pros: Fast, type-safe, and avoids string parsing overhead.
    • Cons: Requires a specific method call for each data type.
    • Best for: Updating variables in performance-critical loops.
  2. Value(string) (Expression-Based Setter)

    • Pros: Flexible; can set a variable of any type from a string expression.
    • Cons: Slower, as it involves parsing and evaluating the input string.
    • Best for: Setting values from user input or configuration files.
  3. Direct Memory Binding (Highest Performance)

    • When defining the variable with DefineVariable, you can pass a pointer to a host application variable. The uCalc variable becomes a direct proxy to your native variable, eliminating the need for any setter calls.
    • Pros: The fastest possible method, zero overhead per update.
    • Cons: Requires more complex setup, especially in managed languages like C#.
    • Best for: High-frequency updates in scientific simulations or real-time systems.

In summary, ValueInt32 offers the best balance of performance, safety, and ease of use for programmatically updating integer variables.

Examples

DefineVariable examples
				
					using uCalcSoftware;

var uc = new uCalc();
var MyVar = uc.DefineVariable("MyVar");
var MyInt = uc.DefineVariable("MyInt As Int");
var MyStr = uc.DefineVariable("MyStr As String");
uc.DefineVariable("OtherStr = 'string type inferred'");
uc.DefineVariable("MyInt16 = Int16(100/3)"); // type inferred
uc.DefineVariable("MyBool = True"); // type inferred
uc.DefineVariable("MyComplex = 3 + 4*#i"); // type inferred

MyVar.Value(123);
MyInt.ValueInt32(456);
MyStr.ValueStr("This is a test");

Console.WriteLine("MyVar = " + uc.EvalStr("MyVar"));
Console.WriteLine("MyInt = " + uc.EvalStr("MyInt"));
Console.WriteLine("MyStr = " + uc.EvalStr("MyStr"));
Console.WriteLine("OtherStr = " + uc.EvalStr("OtherStr"));
Console.WriteLine("MyInt16 = " + uc.EvalStr("MyInt16"));
Console.WriteLine("MyBool = " + uc.EvalStr("MyBool"));
Console.WriteLine("MyComplex = " + uc.EvalStr("MyComplex"));
Console.WriteLine("---");
Console.WriteLine(MyVar.Value());
Console.WriteLine(MyInt.ValueInt32());
Console.WriteLine(MyStr.ValueStr());
Console.WriteLine("---");
Console.WriteLine(uc.ItemOf("MyVar").DataType.Name);
Console.WriteLine(uc.ItemOf("MyInt").DataType.Name);
Console.WriteLine(uc.ItemOf("MyStr").DataType.Name);
Console.WriteLine(uc.ItemOf("OtherStr").DataType.Name);
Console.WriteLine(uc.ItemOf("MyInt16").DataType.Name);
Console.WriteLine(uc.ItemOf("MyBool").DataType.Name);
Console.WriteLine("---");

var Expression = "x^2 * 10";
var VarX = uc.DefineVariable("x");
var ParsedExpr = uc.Parse(Expression);

Console.Write("Expression = ");
Console.WriteLine(Expression);
for (int x = 1; x <= 10; x++) {
   VarX.Value(x); // In C++ you can skip this by passing &x to DefineVariable
   Console.WriteLine("x = " + VarX.ValueStr() + "  Result = " + ParsedExpr.EvaluateStr());
}

ParsedExpr.Release();
VarX.Release();
				
			
MyVar = 123
MyInt = 456
MyStr = This is a test
OtherStr = string type inferred
MyInt16 = 33
MyBool = true
MyComplex = 3+4i
---
123
456
This is a test
---
double
int
string
string
int16
bool
---
Expression = x^2 * 10
x = 1  Result = 10
x = 2  Result = 40
x = 3  Result = 90
x = 4  Result = 160
x = 5  Result = 250
x = 6  Result = 360
x = 7  Result = 490
x = 8  Result = 640
x = 9  Result = 810
x = 10  Result = 1000
				
					#include <iostream>
#include "uCalc.h"

using namespace std;
using namespace uCalcSoftware;

int main() {
   uCalc uc;
   auto MyVar = uc.DefineVariable("MyVar");
   auto MyInt = uc.DefineVariable("MyInt As Int");
   auto MyStr = uc.DefineVariable("MyStr As String");
   uc.DefineVariable("OtherStr = 'string type inferred'");
   uc.DefineVariable("MyInt16 = Int16(100/3)"); // type inferred
   uc.DefineVariable("MyBool = True"); // type inferred
   uc.DefineVariable("MyComplex = 3 + 4*#i"); // type inferred

   MyVar.Value(123);
   MyInt.ValueInt32(456);
   MyStr.ValueStr("This is a test");

   cout << "MyVar = " + uc.EvalStr("MyVar") << endl;
   cout << "MyInt = " + uc.EvalStr("MyInt") << endl;
   cout << "MyStr = " + uc.EvalStr("MyStr") << endl;
   cout << "OtherStr = " + uc.EvalStr("OtherStr") << endl;
   cout << "MyInt16 = " + uc.EvalStr("MyInt16") << endl;
   cout << "MyBool = " + uc.EvalStr("MyBool") << endl;
   cout << "MyComplex = " + uc.EvalStr("MyComplex") << endl;
   cout << "---" << endl;
   cout << MyVar.Value() << endl;
   cout << MyInt.ValueInt32() << endl;
   cout << MyStr.ValueStr() << endl;
   cout << "---" << endl;
   cout << uc.ItemOf("MyVar").DataType().Name() << endl;
   cout << uc.ItemOf("MyInt").DataType().Name() << endl;
   cout << uc.ItemOf("MyStr").DataType().Name() << endl;
   cout << uc.ItemOf("OtherStr").DataType().Name() << endl;
   cout << uc.ItemOf("MyInt16").DataType().Name() << endl;
   cout << uc.ItemOf("MyBool").DataType().Name() << endl;
   cout << "---" << endl;

   auto Expression = "x^2 * 10";
   auto VarX = uc.DefineVariable("x");
   auto ParsedExpr = uc.Parse(Expression);

   cout << "Expression = ";
   cout << Expression << endl;
   for (int x = 1; x <= 10; x++) {
      VarX.Value(x); // In C++ you can skip this by passing &x to DefineVariable
      cout << "x = " + VarX.ValueStr() + "  Result = " + ParsedExpr.EvaluateStr() << endl;
   }

   ParsedExpr.Release();
   VarX.Release();
}
				
			
MyVar = 123
MyInt = 456
MyStr = This is a test
OtherStr = string type inferred
MyInt16 = 33
MyBool = true
MyComplex = 3+4i
---
123
456
This is a test
---
double
int
string
string
int16
bool
---
Expression = x^2 * 10
x = 1  Result = 10
x = 2  Result = 40
x = 3  Result = 90
x = 4  Result = 160
x = 5  Result = 250
x = 6  Result = 360
x = 7  Result = 490
x = 8  Result = 640
x = 9  Result = 810
x = 10  Result = 1000
				
					Imports System
Imports uCalcSoftware
Public Module Program
   Public Sub Main()
      Dim uc As New uCalc()
      Dim MyVar = uc.DefineVariable("MyVar")
      Dim MyInt = uc.DefineVariable("MyInt As Int")
      Dim MyStr = uc.DefineVariable("MyStr As String")
      uc.DefineVariable("OtherStr = 'string type inferred'")
      uc.DefineVariable("MyInt16 = Int16(100/3)") '// type inferred
      uc.DefineVariable("MyBool = True") '// type inferred
      uc.DefineVariable("MyComplex = 3 + 4*#i") '// type inferred
      
      MyVar.Value(123)
      MyInt.ValueInt32(456)
      MyStr.ValueStr("This is a test")
      
      Console.WriteLine("MyVar = " + uc.EvalStr("MyVar"))
      Console.WriteLine("MyInt = " + uc.EvalStr("MyInt"))
      Console.WriteLine("MyStr = " + uc.EvalStr("MyStr"))
      Console.WriteLine("OtherStr = " + uc.EvalStr("OtherStr"))
      Console.WriteLine("MyInt16 = " + uc.EvalStr("MyInt16"))
      Console.WriteLine("MyBool = " + uc.EvalStr("MyBool"))
      Console.WriteLine("MyComplex = " + uc.EvalStr("MyComplex"))
      Console.WriteLine("---")
      Console.WriteLine(MyVar.Value())
      Console.WriteLine(MyInt.ValueInt32())
      Console.WriteLine(MyStr.ValueStr())
      Console.WriteLine("---")
      Console.WriteLine(uc.ItemOf("MyVar").DataType.Name)
      Console.WriteLine(uc.ItemOf("MyInt").DataType.Name)
      Console.WriteLine(uc.ItemOf("MyStr").DataType.Name)
      Console.WriteLine(uc.ItemOf("OtherStr").DataType.Name)
      Console.WriteLine(uc.ItemOf("MyInt16").DataType.Name)
      Console.WriteLine(uc.ItemOf("MyBool").DataType.Name)
      Console.WriteLine("---")
      
      Dim Expression = "x^2 * 10"
      Dim VarX = uc.DefineVariable("x")
      Dim ParsedExpr = uc.Parse(Expression)
      
      Console.Write("Expression = ")
      Console.WriteLine(Expression)
      For x  As Integer = 1 To 10
         VarX.Value(x) '// In C++ you can skip this by passing &x to DefineVariable
         Console.WriteLine("x = " + VarX.ValueStr() + "  Result = " + ParsedExpr.EvaluateStr())
      Next
      
      ParsedExpr.Release()
      VarX.Release()
   End Sub
End Module
				
			
MyVar = 123
MyInt = 456
MyStr = This is a test
OtherStr = string type inferred
MyInt16 = 33
MyBool = true
MyComplex = 3+4i
---
123
456
This is a test
---
double
int
string
string
int16
bool
---
Expression = x^2 * 10
x = 1  Result = 10
x = 2  Result = 40
x = 3  Result = 90
x = 4  Result = 160
x = 5  Result = 250
x = 6  Result = 360
x = 7  Result = 490
x = 8  Result = 640
x = 9  Result = 810
x = 10  Result = 1000