uCalc API Version: 2.1.3-preview.2 Released: 6/16/2026
Warning
uCalc API Preview Release Notice:The documentation describes the intended behavior of the API. The current preview build contains incomplete features, unoptimized performance, and is subject to breaking changes.
Return
Method
Product:
Class:
Sets the double-precision floating-point return value for a custom function or operator implemented via callback.
Syntax
Parameters
Return
void
This method does not return a value.
Remarks
The Return method (or synonymous ReturnDbl) is the primary mechanism for sending a double result from a native callback function back to the uCalc evaluation engine. When a custom function or operator is called within an expression, this method must be used to provide its output.
Type-Specific Returns
This method is specifically for returning double values. uCalc provides a family of type-safe return methods for other data types. Using the correct method ensures data integrity and avoids unnecessary type conversions.
Return/ReturnDbl: Fordoublevalues (this method).ReturnStr: For string values.ReturnBool: For boolean values.ReturnInt32: For 32-bit integers.ReturnInt64: For 64-bit integers.
Comparative Analysis
Unlike a native return statement in C# or C++, which is a language-level control flow keyword, cb.Return() is a method call that interacts with the uCalc engine's internal state. It effectively places the provided value onto the evaluation stack, allowing the engine to continue processing the expression. This distinction is crucial: the callback function itself is typically void in the host language, and cb.Return() is the designated channel for communicating results back to the parser.
Examples
Defining a callback function with a variable number of arguments
using uCalcSoftware;
var uc = new uCalc();
static void MyAverage(uCalc.Callback cb) {
double Total = 0;
for (int x = 1; x <= cb.ArgCount(); x++) {
Total = Total + cb.Arg(x);
}
cb.Return(Total / cb.ArgCount());
}
uc.DefineFunction("Average(x ...)", MyAverage);
Console.WriteLine(uc.Eval("Average(10, 3, 7, 4)"));
6 using uCalcSoftware; var uc = new uCalc(); static void MyAverage(uCalc.Callback cb) { double Total = 0; for (int x = 1; x <= cb.ArgCount(); x++) { Total = Total + cb.Arg(x); } cb.Return(Total / cb.ArgCount()); } uc.DefineFunction("Average(x ...)", MyAverage); Console.WriteLine(uc.Eval("Average(10, 3, 7, 4)"));
#include
#include "uCalc.h"
using namespace std;
using namespace uCalcSoftware;
void ucalc_call MyAverage(uCalcBase::Callback cb) {
double Total = 0;
for (int x = 1; x <= cb.ArgCount(); x++) {
Total = Total + cb.Arg(x);
}
cb.Return(Total / cb.ArgCount());
}
int main() {
uCalc uc;
uc.DefineFunction("Average(x ...)", MyAverage);
cout << uc.Eval("Average(10, 3, 7, 4)") << endl;
}
6 #include <iostream> #include "uCalc.h" using namespace std; using namespace uCalcSoftware; void ucalc_call MyAverage(uCalcBase::Callback cb) { double Total = 0; for (int x = 1; x <= cb.ArgCount(); x++) { Total = Total + cb.Arg(x); } cb.Return(Total / cb.ArgCount()); } int main() { uCalc uc; uc.DefineFunction("Average(x ...)", MyAverage); cout << uc.Eval("Average(10, 3, 7, 4)") << endl; }
Imports System
Imports uCalcSoftware
Public Module Program
Public Sub MyAverage(ByVal cb As uCalc.Callback)
Dim Total As Double = 0
For x As Integer = 1 To cb.ArgCount()
Total = Total + cb.Arg(x)
Next
cb.Return(Total / cb.ArgCount())
End Sub
Public Sub Main()
Dim uc As New uCalc()
uc.DefineFunction("Average(x ...)", AddressOf MyAverage)
Console.WriteLine(uc.Eval("Average(10, 3, 7, 4)"))
End Sub
End Module
6 Imports System Imports uCalcSoftware Public Module Program Public Sub MyAverage(ByVal cb As uCalc.Callback) Dim Total As Double = 0 For x As Integer = 1 To cb.ArgCount() Total = Total + cb.Arg(x) Next cb.Return(Total / cb.ArgCount()) End Sub Public Sub Main() Dim uc As New uCalc() uc.DefineFunction("Average(x ...)", AddressOf MyAverage) Console.WriteLine(uc.Eval("Average(10, 3, 7, 4)")) End Sub End Module