using uCalcSoftware;

var uc = new uCalc();

static void AssignValueA(uCalc.Callback cb) {
   cb.uCalc.DataTypeOf(BuiltInType.Integer_64).SetScalar(cb.ArgPtr(1), cb.ArgAddr(2));
   // C++ can do it with pointers instead like the commented line below:
   // *(int64_t *)cb.ArgInt64(1) = cb.ArgInt64(2);
}
static void AssignValueB(uCalc.Callback cb) {
   if (cb.ArgItem(1).DataType.BuiltInTypeEnum == BuiltInType.String) {
      cb.ArgItem(1).ValueStr(cb.ArgItem(2).ValueStr());
   } else {
      cb.ArgItem(1).DataType.SetScalar(cb.ArgItem(1).ValueAddr(), cb.ArgItem(2).ValueAddr());
   }
}


// ByRef approach (only for primitive types only, like double, int, etc., not composite types like strings)
Console.WriteLine("-- ByRef approach --");
uc.DefineOperator("{ByRef variable As AnyType} SetValA {value As SameTypeAs:0} As SameTypeAs:0", uc.ItemOf("=").Precedence, Associativity.RightToLeft, AssignValueA);
uc.DefineVariable("MyDbl As Double");
uc.DefineVariable("MyInt As Int");
uc.DefineVariable("MyStr As String");

uc.Eval("MyDbl SetValA 3.14");
uc.Eval("MyInt SetValA Int(3.14 * 10)");

Console.WriteLine("MyDbl: " + uc.EvalStr("MyDbl"));
Console.WriteLine("MyInt: " + uc.EvalStr("MyInt"));

// ByHandle approach
Console.WriteLine("-- ByHandle approach --");
uc.DefineOperator("{ByHandle variable As AnyType} SetValB {ByHandle val As SameTypeAs:0}", uc.ItemOf("=").Precedence, Associativity.RightToLeft, AssignValueB);
uc.Eval("MyDbl SetValB 123.456");
uc.Eval("MyInt SetValB Int(555.123)");
uc.Eval("MyStr SetValB 'Hello World'");

Console.WriteLine("MyDbl: " + uc.EvalStr("MyDbl"));
Console.WriteLine("MyInt: " + uc.EvalStr("MyInt"));
Console.WriteLine("MyStr: " + uc.EvalStr("MyStr"));
