#include <iostream>
#include "uCalc.h"

using namespace std;
using namespace uCalcSoftware;

int main() {
   uCalc uc;
   uCalc uc1;
   uCalc uc2;

   auto x1 = uc1.DefineVariable("x = 5");
   auto x2 = uc2.DefineVariable("x = 6");

   cout << x1.uCalc().Eval("x*10") << endl; // Same as uc1.Eval("x*10")
   cout << x2.uCalc().Eval("x*10") << endl; // Same as uc2.Eval("x*10")

   uc1.Release();  // Since x1 is part of uc1, x1 is automatically released as well
   uc2.Release();  // Since x2 is part of uc2, x2 is automatically released as well

   // You should no longer use x1 or x2 because they were part of uc1 & uc2
   // Don not try x1.uCalc().Eval("x*10"); or x2.uCalc().Eval("x*10");
}