#include #include "uCalc.h" using namespace std; using namespace uCalcSoftware; int main() { uCalc uc; // Create two independent uCalc instances uCalc uc1; uCalc uc2; // Define a variable 'x' in each instance with a different value auto itemX1 = uc1.DefineVariable("x = 100"); auto itemX2 = uc2.DefineVariable("x = 200"); // Use the item to get its parent context and evaluate 'x * 2' // This correctly uses uc1's context where x is 100. cout << "Context 1: " << itemX1.uCalc().Eval("x * 2") << endl; // This correctly uses uc2's context where x is 200. cout << "Context 2: " << itemX2.uCalc().Eval("x * 2") << endl; // Clean up the instances uc1.Release(); uc2.Release(); }