using uCalcSoftware; var uc = new uCalc(); static void AssignValueA(uCalc.Callback cb) { cb.uCalc.DataTypeOf(BuiltInType.Integer_64).SetScalar(cb.ArgPtr(1), cb.ArgAddr(2)); // C++ can do it with pointers instead like the commented line below: // *(int64_t *)cb.ArgInt64(1) = cb.ArgInt64(2); } static void AssignValueB(uCalc.Callback cb) { if (cb.ArgItem(1).DataType.BuiltInTypeEnum == BuiltInType.String) { cb.ArgItem(1).ValueStr(cb.ArgItem(2).ValueStr()); } else { cb.ArgItem(1).DataType.SetScalar(cb.ArgItem(1).ValueAddr(), cb.ArgItem(2).ValueAddr()); } } // ByRef approach (only for primitive types only, like double, int, etc., not composite types like strings) Console.WriteLine("-- ByRef approach --"); uc.DefineOperator("{ByRef variable As AnyType} SetValA {value As SameTypeAs:0} As SameTypeAs:0", uc.ItemOf("=").Precedence, Associativity.RightToLeft, AssignValueA); uc.DefineVariable("MyDbl As Double"); uc.DefineVariable("MyInt As Int"); uc.DefineVariable("MyStr As String"); uc.Eval("MyDbl SetValA 3.14"); uc.Eval("MyInt SetValA Int(3.14 * 10)"); Console.WriteLine("MyDbl: " + uc.EvalStr("MyDbl")); Console.WriteLine("MyInt: " + uc.EvalStr("MyInt")); // ByHandle approach Console.WriteLine("-- ByHandle approach --"); uc.DefineOperator("{ByHandle variable As AnyType} SetValB {ByHandle val As SameTypeAs:0}", uc.ItemOf("=").Precedence, Associativity.RightToLeft, AssignValueB); uc.Eval("MyDbl SetValB 123.456"); uc.Eval("MyInt SetValB Int(555.123)"); uc.Eval("MyStr SetValB 'Hello World'"); Console.WriteLine("MyDbl: " + uc.EvalStr("MyDbl")); Console.WriteLine("MyInt: " + uc.EvalStr("MyInt")); Console.WriteLine("MyStr: " + uc.EvalStr("MyStr"));