#include #include "uCalc.h" using namespace std; using namespace uCalcSoftware; int main() { uCalc uc; // Define a token for C-like 0x hex notation uc.ExpressionTokens().Add("0x[0-9A-Fa-f]+", TokenType::TokenTransform); uc.TokenTransformer().FromTo("{'0x'}{Num:'[0-9A-Fa-f]+'}", "BaseConvert('{Num}', 16)"); cout << "0xFF is evaluated as: " << uc.EvalStr("0xFF") << endl; // Define a token for C++-style 0b binary notation uc.ExpressionTokens().Add("0b[01]+", TokenType::TokenTransform); // Using {@Eval} is more efficient as the conversion happens once during the token transform pass. uc.TokenTransformer().FromTo("{'0b'}{Num:'[01]+'}", "{@Eval: BaseConvert(Num, 2)}"); cout << "0b1011 is evaluated as: " << uc.EvalStr("0b1011") << endl; // Note: uCalc has built-in support for hex/binary using # notation (e.g., #hFF, #b1011) cout << "uCalc's built-in #hFF is: " << uc.EvalStr("#hFF") << endl; }