#include #include "uCalc.h" using namespace std; using namespace uCalcSoftware; int main() { uCalc uc; uCalc::Transformer t; // Define a rule to find any number and wrap it in 'Num(...)' t.FromTo("{@Number:n}", "Num({n})"); cout << t.Transform("var x = 10.5; var y = 20;") << endl; }