uCalc API Version: 2.1.3-preview.2 Released: 6/17/2026

Warning

uCalc API Preview Release Notice:The documentation describes the intended behavior of the API. The current preview build contains incomplete features, unoptimized performance, and is subject to breaking changes.

ArgInt16

Method

Product: 

Fast Math Parser

Class: 

Callback

Retrieves a 16-bit integer argument passed to a user-defined callback function.

Syntax

ArgInt16(int)

Parameters

index
int
The 1-based index of the argument to retrieve. The first argument is at index 1.

Return

int16

The value of the specified argument as a 16-bit integer.

Remarks

The ArgInt16 method retrieves an argument from within a user-defined callback. This method does not perform any type conversion itself; rather, it provides type-safe access to an argument that the uCalc engine has already processed and stored as a 16-bit integer. This is based on the function signature you provide to DefineFunction or DefineOperator.

Argument Indexing

It's crucial to note that the index parameter is 1-based. The first argument passed to your function is retrieved with ArgInt16(1), the second with ArgInt16(2), and so on.

⚙️ Engine-Level Type Coercion

When you define a function with strongly-typed parameters, such as MyFunc(x As Int16), the uCalc evaluation engine takes responsibility for type coercion. If a user's expression provides a different numeric type, like MyFunc(123.8), the engine will automatically convert 123.8 to the Int16 value 123 (by truncating the decimal part) before your callback function is invoked. The ArgInt16(1) call inside your callback then simply reads this pre-converted 16-bit integer value.

This design ensures that by the time your callback code executes, the arguments are already in the expected format, simplifying your logic and preventing runtime type errors.

💡 Comparative Analysis

  • vs. Native C#/C++: In native languages, you might handle variant types or object parameters, requiring manual type checking and casting inside the function body. uCalc's approach is different: the engine enforces the type contract defined in the function signature before execution enters the callback. This moves the responsibility of type safety from the callback implementer to the engine itself, resulting in cleaner, safer code.

  • vs. Generic Arg(index): A generic Arg method would return a variant type that requires inspection. The type-specific accessors like ArgInt16 align with uCalc's philosophy of strong typing at the script level, allowing you to confidently retrieve an argument in the format you declared.

Examples

Return and other type-specific versions of Return
				
					using uCalcSoftware;

var uc = new uCalc();

static void BooleanAnd(uCalc.Callback cb) {
   cb.ReturnBool(cb.ArgBool(1) && cb.ArgBool(2));
}
static void AddInt16(uCalc.Callback cb) {
   //C# promots Int16 to int for arithmetic hence (Int16) to convert it back
   cb.ReturnInt16((Int16)(cb.ArgInt16(1) + cb.ArgInt16(2)));

}
static void AddInt32(uCalc.Callback cb) {
   cb.ReturnInt32(cb.ArgInt32(1) + cb.ArgInt32(2));
}
static void AddInt64(uCalc.Callback cb) {
   cb.ReturnInt64(cb.ArgInt64(1) + cb.ArgInt64(2));
}


uc.DefineFunction("BooleanAnd(x As Bool, y As Bool) As Bool", BooleanAnd);
uc.DefineFunction("AddInt16(x As Int16, y As Int16) As Int16", AddInt16);
uc.DefineFunction("AddInt32(x As Int32, y As Int32) As Int32", AddInt32);
uc.DefineFunction("AddInt64(x As Int64, y As Int64) As Int64", AddInt64);

Console.WriteLine(uc.EvalStr("BooleanAnd(true, false)"));
Console.WriteLine(uc.EvalStr("AddInt16(5.2, 4.1)"));
Console.WriteLine(uc.EvalStr("AddInt32(2, 3)"));
Console.WriteLine(uc.EvalStr("AddInt64(10, 20)"));
				
			
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					#include <iostream>
#include "uCalc.h"

using namespace std;
using namespace uCalcSoftware;

void ucalc_call BooleanAnd(uCalcBase::Callback cb) {
   cb.ReturnBool(cb.ArgBool(1) && cb.ArgBool(2));
}
void ucalc_call AddInt16(uCalcBase::Callback cb) {
   
   cb.ReturnInt16(cb.ArgInt16(1) + cb.ArgInt16(2));
}
void ucalc_call AddInt32(uCalcBase::Callback cb) {
   cb.ReturnInt32(cb.ArgInt32(1) + cb.ArgInt32(2));
}
void ucalc_call AddInt64(uCalcBase::Callback cb) {
   cb.ReturnInt64(cb.ArgInt64(1) + cb.ArgInt64(2));
}
int main() {
   uCalc uc;

   uc.DefineFunction("BooleanAnd(x As Bool, y As Bool) As Bool", BooleanAnd);
   uc.DefineFunction("AddInt16(x As Int16, y As Int16) As Int16", AddInt16);
   uc.DefineFunction("AddInt32(x As Int32, y As Int32) As Int32", AddInt32);
   uc.DefineFunction("AddInt64(x As Int64, y As Int64) As Int64", AddInt64);

   cout << uc.EvalStr("BooleanAnd(true, false)") << endl;
   cout << uc.EvalStr("AddInt16(5.2, 4.1)") << endl;
   cout << uc.EvalStr("AddInt32(2, 3)") << endl;
   cout << uc.EvalStr("AddInt64(10, 20)") << endl;
}
				
			
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					Imports System
Imports uCalcSoftware
Public Module Program
   
   Public Sub BooleanAnd(ByVal cb As uCalc.Callback)
      cb.ReturnBool(cb.ArgBool(1) And cb.ArgBool(2))
   End Sub
   Public Sub AddInt16(ByVal cb As uCalc.Callback)
      
      cb.ReturnInt16(cb.ArgInt16(1) + cb.ArgInt16(2))
   End Sub
   Public Sub AddInt32(ByVal cb As uCalc.Callback)
      cb.ReturnInt32(cb.ArgInt32(1) + cb.ArgInt32(2))
   End Sub
   Public Sub AddInt64(ByVal cb As uCalc.Callback)
      cb.ReturnInt64(cb.ArgInt64(1) + cb.ArgInt64(2))
   End Sub
   Public Sub Main()
      Dim uc As New uCalc()
      
      uc.DefineFunction("BooleanAnd(x As Bool, y As Bool) As Bool", AddressOf BooleanAnd)
      uc.DefineFunction("AddInt16(x As Int16, y As Int16) As Int16", AddressOf AddInt16)
      uc.DefineFunction("AddInt32(x As Int32, y As Int32) As Int32", AddressOf AddInt32)
      uc.DefineFunction("AddInt64(x As Int64, y As Int64) As Int64", AddressOf AddInt64)
      
      Console.WriteLine(uc.EvalStr("BooleanAnd(true, false)"))
      Console.WriteLine(uc.EvalStr("AddInt16(5.2, 4.1)"))
      Console.WriteLine(uc.EvalStr("AddInt32(2, 3)"))
      Console.WriteLine(uc.EvalStr("AddInt64(10, 20)"))
   End Sub
End Module
				
			
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